The most important thing to understand before you wade into the depths of the meridian system is what stats you should be looking for in the first place. If you haven't already, you need to read my stat primer. However, it's there and we have to make the best use of it. I'm not a huge fan of the system - it causes a number of metagame problems, particularly due to the increased HP inherent to everyone who trains a meridian line. Training the correct ones adds another layer of complexity to an already confusing game. There are nine meridian lines, advanced characters can activate four of them, and even training them at all is pretty confusing. Meridians are one more extremely confusing system to handle. It is full of confusing systems that are hard to decipher, and a large part of the 'skill' in the game is being able to wade through the mess of gameplay elements and produce an optimized character. The Art of Wushu Understanding the Meridian SystemĪge of Wushu is not the most accessible game.